Blizzard Punishes Players Who Exploit World Of Warcraft Classic Bugs

To protect the game experience and the fairness of the game, Blizzard will penalize those who exploit the vulnerability. This vulnerability is repeatable. Players can regenerate the boss in the dungeon through the layering system of the game. So that they can get a lot of loot by repeatedly killing the boss, the number of loot obtained is considerable. If you want to get WoW Classic Gold, the player can trade in GameMS, it is safe and reliable, and it is also unfair to other players. One of the behaviors that affect the experience of other players. So Blizzard has punished the players for this type of behavior.

Blizzard has announced punitive measures, all the reward obtained by the player through the loophole will be taken back, and the account will be banned for one month. According to the current news, Blizzard has fixed this vulnerability and is updating it globally. Any player who abuses this vulnerability will be tracked and punished. The use of the vulnerability will be divided into conscious behavior and unconscious behavior. All penalties will be directed to the part that is consciously exploiting the exploit to obtain the spoils. For those who are unconsciously entering the loophole, they can report their situation. After Blizzard has verified, the player does not have to worry about his account. WOW Classic Boosting at the GameMS store is a safer and more convenient behavior, so don’t worry about the punishment of Blizzard.

It is well known that players “use” the world’s layered system by deliberately jumping between layers to capture enemy experience or loot more quickly, but Blizzard thinks this tactic seems legitimate because it uses the expected game mechanics. Not an error.

But it’s worth noting that Blizzard will go back and punish the intentional attack, so if you find a way to abuse the bug, then it is likely to bite you again.

Comments are closed