So that means outerwear and outfits won’t move?

It must be mentioned that characters are shared between them as well – you’ll have the ability to PSO2 Meseta use them in both PSO2 and NG. How are characters shared, just? If”character growth won’t last over”, that seems just like you may have a character with the same name in both games, but I would not predict that shared. That is what they said. They have not mentioned anything about makeup yet that has some people worried.

Registered data is anything you’ve”enrolled” in your character, this contains hairstyles, headparts, accessories, eyebrows, eyes, eyelashes, face paint, body paint, stickers, voices, basewear, innerwear & of course emotes. The only reason I am in a position to confidently say this is what it is, is because throughout the initial CBT on xbox insiders they had a very wonky translation when using a ticket which said something along the lines of”Are you sure you want to register this data?” My friends & I have been making”enroll that information” jokes anytime one of us has a decorative we desired. So I am 98% sure that is what they mean when they state enrolled data, which would imply all those people trying to hoard cosmetic tickets in the hopes of selling them NGS won’t work as merely registered things will move over.

So that means outerwear and outfits won’t move? That is still a massive fuck you to NA players who invested money and no one must scratch anymore to be fair… Well we do know we could bring over firearms and components, so that they can handle outfits/outerwear exactly the same way. We do see older Ash running along with his old outfit at the trailer. The footage they showed of The Placeholder Otherwise called Ash has him wearing his trademark default Close Quarters outfit. It is still no hard confirmation, but that’d mean he took him to NGS. FWIW that outfit is also available as basewear in JP so it is even more uncertain… but yeah I’d bet a good 10k meseta on outfits and outerwear additionally transferring.This way the game still has the primary core aspects players anticipate but is fresh and new at precisely the same time. I believe that it’s still going to be instanced rather than truly open world. Gameplay shown up to now has revealed 8 participant instance maxes. This wouldn’t violate current AI systems, considering the current AI only follow your route or teleport to you when they have stuck. The world is huge and open, but everything outside of towns was instanced. I’m thinking it will be a similar system to what Dragon’s Dogma Online had. The world is huge and open, but everything out of towns was instanced. They watered down the climbing to a formula and changed a bunch of courses but now that it’s gone I constantly wish to play with it.

I would absolutely love Dragon’s Dogma Online-styled experiences in Phantasy Star if since it gives us a reason to explore the world (or at least rapid journey to it to jump in and outside ) and to also have a challenge with the bosses and cheap Phantasy Star Online 2 Meseta enemies.

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