They are remaking base PSO2 visuals anyway

Personal speculation: PSO2 is being ported to the NGS motor to PSO2 Meseta keep players occupied between NGS content releases. No new content will probably be released to it outside of makeup, of which will be obtained/ported out of NGS events/scratches to get people to play that. It’ll be removed after a couple of years after all the players have migrated over and the only individuals in the PSO2 cubes are diehards holdouts/nostalgia. Probably. It’s a new game so odds are like some other Online RPG the initial release will not have much in regards to an endgame for the players that hit max level on day 1. It’ll be wonderful to simply switch cubes anytime I wanna hit up an old UQ though. There’s never a reason not to see magatsu.

Great FAQ, answers a whole lot of my initial doubts. Gosh, this looks so complicated. On the 1 hand, kudos for maintaining the original game intact so that there won’t be a riot over changes people do not like. But on the flip side, since they are remaking base PSO2 visuals anyway, I wish they would just go 100 percent and synchronize personality models entirely. Giving old players some free style items and unlocks would be enough to bribe everyone to accept the new system.

Synchronizing 100% character models doesn’t seem easy. The problem is that the old outfits and coating use are modeled to fit the older pso2 body. To be able to synchronize it, they’d have to recreate from scratch (haha pun) 8 decades of cosmetics. That’s unlikely to occur. Well, I mean that I would be willing to shed a certain proportion of those cosmetics to help keep things intact around variations. Provided that there’s a continuous feed of cool new stuff to replace it, I don’t mind. I constantly rotate out my older appearances anyhow. As long as the character models translate 1:1 it’ll still feel like mine.

The example I can think of is that the Monster Hunter Frontier Z collaboration where I could envision the clothes and weapons could definitely be provided a visual update together with everything else but that I do not exactly understand how the licensing or how the legal side of this collaboration functions where I’d wish it was as easy as Sega going through and updating the resources but I do not know about just how much of Capcom is involved in this process.

The same is applicable to collaborations like the Final Fantasy XIV cooperation with Odin (which exists as far as I know) where I do not understand just how much Square Enix is involved that for Sega to have the ability to update assets . When it was only just Phantasy Star-related items (such as character outfits, cameos from different games, or other Sega-related possessions ) I could envision this likely would have been done, or would be done. But in the worldwide variant we don’t have the presence of Cougar NX therefore I do not know if there are additional complications seeing Sega’s properties that may also contribute not to cheap meseta pso2 upgrading everything they can within reason.

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